portfolio
The Room(work in progress)
Maya, Photoshop, Substance painter, Substance designer, Unreal engine 4
Lowpoly sword
Maya, Photoshop
Enhanced police radar gun(marksman LTI 20-20)
Maya, Photoshop, Substance painter, Marmoset Toolbag3
Environment Modeling / Unity scene Lighting of "Captain's cabin"
VR game for HTC vive "The Rise of Captain Longbeard" early access
At Colopl NI
http://store.steampowered.com/app/534750/The_Rise_of_Captain_Longbeard/
Art direction / Concept art / Modeling / Animation / Effects / UI / Marketing Art
VR game for Gear VR "KINGDOM WATCHER"
At Subdream Studios
Art direction / Modeling / Animation / Effects/ UI / Gamedesign
VR game for HTC vive "Colopl cyberpong VR"
At Colopl NI
http://store.steampowered.com/app/462000/Cyberpong/
Winner (Motion Graphics)
Lenovo CO:Lab2013 Japan
Lopoly modeling / animation / 3D effects / Gacha cut scene
for mobile games
"shironeko project"白猫プロジェクト
"Rune Story"(english version of shironeko project)
At コロプラ(Colopl) / Colopl NI
Professional works
THE PULSE(motion graphics)
Maya, Mudbox, Vray, AfterEffects, FLstudio
Punk girl
Maya, Mudbox, Mentalray, Photoshop
Fabric stool
Maya, Mudbox, Vray, Photoshop
Alien
Maya, Mudbox, Vray, Photoshop
Monster nations concept art
(created for mobile game idea pitch session)
Maya, Zbrush, Mantalray, Photoshop
Chill Drive (Personal mobile game project)
Maya, Unity3D, Mentalray, Photoshop
Personal works
JavaScript is turned off.
Please enable JavaScript to view this site properly.